Raiders of the Broken Planet Xbox One X And PS4 Pro Differences Will Be Difficult To Notice – Dev

Unless and until you are someone who loves performance analysis.

Posted By | On 06th, Sep. 2017

xbox scorpio ps4 pro

With the Xbox One X releasing in November and the benefits of the console being more clear, it’s also becoming pretty obvious who it’s for. Those who wish for improved performance and resolution for Xbox One titles might like it. Those interested in 4K gaming, though terms and conditions apply, may want it. But what about those who play third party titles on other platforms like the PS4 Pro? What will the Xbox One X provide for them?

At least with regards to Raiders of the Broken Planet, the upcoming action adventure multiplayer title who’s epilogue goes live later this month, MercurySteam’s Dave Cox said to GamingBolt that the differences between the Xbox One X and PS4 Pro versions would be hard to notice, unless and until you are an expert who loves performance analysis. That’s keeping in mind that the Xbox One X is far ahead of the PS4 Pro in terms of GPU power and memory bandwidth.

“We always strive to get the most out of each platform while maintaining a uniform quality, ensuring the player will have the best possible experience regardless of his or her platform of choice. If you are an expert who enjoys detailed performance analysis, you will notice slight variations in definition and frame rate, but otherwise it will be difficult to notice any differences,” said Cox when we specifically asked whether the difference will be visible to the players.

MercurySteam had confirmed that it will be releasing Raiders of the Broken Planet with enhancements tailor made for the Xbox One X and PS4 Pro. How did the developer go about assessing the capabilities of both consoles before development actually began?

Cox noted that, “It’s always easier for us to upscale a project. Having extra power is never an issue, as we work with assets of the greatest quality. We must find the balance between what we have and what we can put into the game, and making sacrifices is never easy. Both the PlayStation 4 Pro and the Xbox One X are upgrades of existing consoles, thus for us it is just a question of scaling up the quality of the assets.”

The free Prologue for Raiders of the Broken Planet releases on September 22nd for Xbox One, PS4 and PC with subsequent episodes to follow in the future. Stay tuned for full interview soon.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...