Ratchet and Clank: Rift Apart – Day 1 Update Will Add 60 FPS, 60 FPS + Ray Tracing Modes

Insomniac confirms that the upcoming action platformer is going to offer graphics modes in line with last year's Marvel's Spider-Man: Miles Morales.

Posted By | On 06th, Jun. 2021

ratchet and clank rift apart

Ratchet and Clank: Rift Apart is going to offer multiple graphics modes to players right at launch- or at least it will if you download the game’s day one update. Developer Insomniac Games recently took to Twitter to confirm that said update is not only going to add the previously confirmed Performance Mode for 60 FPS gameplay, but also a Performance RT mode that will feature 60 FPS gameplay while having ray tracing enabled, similar to what Marvel’s Spider-Man: Miles Morales did.

What exactly is that going to mean though? In a separate tweet, responding that that very question, Insomniac confirmed that each of the three modes (Performance, Performance RT, and Quality, with the latter having 30 FPS performance), Rift Apart uses dynamic 4K resolutions with temporal upscaling. In laymen’s terms, the resolution is natively going to be lower in Performance mode, and even lower in Performance RT, but will be upscaled to a dynamic 4K across all modes regardless.

Insomniac has been great with offering visual options across all of its games of late, so it’s great to see Rift Apart getting off the ground with so many options. The game looks gorgeous as it is, and by its very nature, is going to benefit hugely from better performance, so each of three options are going to be great to have.

Ratchet and Clank: Rift Apart launches on June 11 exclusively for PS5.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Xbox Will Attend Gamescom 2025

Xbox Will Attend Gamescom 2025

Microsoft returns to Cologne, Germany, for the world's largest gaming trade fair, which runs from August 20th ...

Cronos: The New Dawn Dev Diary Outlines Combat Strategies and Enemy Types

Cronos: The New Dawn Dev Diary Outlines Combat Strategies and Enemy Types

Preventing enemies from Merging and becoming stronger is important in Bloober Team's upcoming sci-fi survival ...

Arc System Works Showcase Announced for June 27th

Arc System Works Showcase Announced for June 27th

The showcase will feature details on new titles and an announcement for the next project from Ishiwatari Daisu...

Midnight Murder Club is Exiting Early Access on PC and Coming to PS5 on August 14

Midnight Murder Club is Exiting Early Access on PC and Coming to PS5 on August 14

Alongside the announcement of its release date, Midnight Murder Club also got a new update on PC which brings ...

Death Stranding 2 Guide – 15 Basic Tips and Tricks to Keep in Mind

Death Stranding 2 Guide – 15 Basic Tips and Tricks to Keep in Mind

Master traversal, structures, and stealth with these 15 essential tips designed to enhance your Death Strandin...

The Outer Worlds 2 Will Not Allow Respecs to Enforce Role-Playing and Player Decisions – Director

The Outer Worlds 2 Will Not Allow Respecs to Enforce Role-Playing and Player Decisions – Director

Director Brandon Adler also spoke about how the game will respect a player's time by giving them a world that ...