Ratchet and Clank: Rift Apart’s Core Movement is “Faster and More Responsive” Than Previous Games

Insomniac says a mix of new and returning moves will create an "empowering and expressive" move set.

Posted By | On 14th, Jan. 2021

ratchet and clank rift apart

Though Ratchet and Clank has always been a very action-heavy series and has only grown to emphasize that aspect more and more over the years, it is, first and foremost, about platforming. With the upcoming Ratchet and Clank: Rift Apartdeveloper Insomniac Games are focusing on platforming quite a bit, and are expanding and refining Ratchet’s movement and traversal in several ways to reflect that.

Speaking with GamesRadar, game director Mike Daly talked about how – similar to the various planets and locations you’ll be visiting in the game – Ratchet’s move set will feature a mix of brand new abilities and returning ones from past games, coming together to create what he describes as an “empowering and expressive” move set.

“New abilities expand how Ratchet can traverse the dimensions using Rift Tethers and combine with a suite of tried-and-true returning moves to create a move set that feels empowering and expressive,” Daly said.

He went on to explain that core movement in the game is faster and smoother than it has ever been in previous games, and that Insomniac have been able to leverage improved traversal to create complex platforming sections. “Ratchet’s core movement is faster and more responsive, with faster and smoother transitions from move to move, making Ratchet feel more agile than ever,” Daly explained. “Our traversal move set enables us to create traversal challenges that have you mix moves together in a satisfying chain, and lets players be more creative with how they move around the battlefield to outmanoeuvre enemies.”

Ratchet and Clank: Rift Apart is due out exclusively for the PS5 some time this year. Confirmed as a PS5 launch window title, no specific release date has been nailed down yet. When the game it launches, it will leverage the PS5’s SSD to deliver impressive loading, while it will also have options for both 4K resolution and 60 FPS gameplay.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Relic Entertainment Will Continue Support for Company of Heroes 3, Work on Smaller Titles

Relic Entertainment Will Continue Support for Company of Heroes 3, Work on Smaller Titles

Almost a full year since its independence from Sega, Relic has revealed its plans moving forward, which also i...

Grand Theft Auto 6 Will Cause “A Meaningful Uptick” in Console Sales – Take-Two CEO

Grand Theft Auto 6 Will Cause “A Meaningful Uptick” in Console Sales – Take-Two CEO

CEO Strauss Zelnick also spoke about PC being an important platform for the publisher, and falling console sal...

Avowed – Enemies Will Not Scale to the Player’s Level

Avowed – Enemies Will Not Scale to the Player’s Level

Game director Carrie Patel has revealed quite a few details about Avowed in a recent rapid-fire interview, inc...

Fallout London’s Rabbit & Pork DLC is “Getting Closer”

Fallout London’s Rabbit & Pork DLC is “Getting Closer”

Rabbit & Pork is the first of three planned major updates for Fallout London, and will be followed by Last Ord...

Could Grand Theft Auto 6 Face a Delay?

Could Grand Theft Auto 6 Face a Delay?

From "highly confident" of a Fall window to "there's always a risk of slippage," Take-Two has sowed doubt abou...

Helldivers 2 Celebrates First Year With a Look Back at the Defense of Mort

Helldivers 2 Celebrates First Year With a Look Back at the Defense of Mort

The Defense of Mort came down to the last few minutes before players were able to turn a projected defeat into...