Bethesda, Arkane Studios, and Microsoft wrapped up the recent Xbox and Bethesda Developer_Direct with an extended new look at Redfall.
The gameplay demonstration showcases various locations in the open world environment, including safe houses where players can interact with NPCs and pick up new missions. We did, of course, also het to see plenty of combat gameplay, with players taking on several different varieties of vampires with unique abilities.
The tone of the game definitely stands out, and there’s a real horror vibe to it- which, of course, Arkane has been known to excel at, as Prey players will tell you. Different player abilities are also presented, like being able to go temporarily invisible.
Arkane has also revealed new details on optional content that can be found throughout the open world, with the gameplay demonstration showcasing a mission set in a brewery and demonstrating how players can approach missions in a number of different ways, depending on who you’re playing as and what abilities you’re equipped with. Suffice to say, Arkane’s DNA is clear to see here, even if the game is looking much more action-oriented.
The demonstration also touches on side activities that are more focused on supernatural elements, such as vampire nests, which will offer unique challenges every time you take them on and task you with destroying their hearts while battling against large forces of enemies. Once that’s done, you’ll have to escape before it comes crashing down. Other “psychic spaces” can also be found throughout the titular island of Redfall.
Check out the gameplay video below to get more details on the open world structure, weapons, boss fights, and more.
Arkane, Bethesda, and Microsoft have also announced a release date for the open world shooter. True to recent leaks, Redfall launches on May 2 for Xbox Series X/S and PC.