Resident Evil 7 Will Have Variable Saving System Depending On Difficulty, Won’t Be Divided Into Chapters

You pick your poison.

Posted By | On 09th, Oct. 2016

Resident Evil 7 Biohazard

Resident Evil 7 looks like a rebirth for the franchise. After Resident Evil 5 and Resident Evil 6 took the series into a more action oriented direction, Resident Evil 7 seems to be returning Resident Evil back to its survival horror roots.

One of the ways the game can add stakes and tension to the proceedings is via its save system- if it has sparsely spaced out save points, then each death carries a harsher penalty for the player, leading to them being more cautious and wary. It’s the same principle that the Souls games employ. And in an interview with Yugatech, the game producer Masochika Kawata noted that Resident Evil 7, too, will use save points strategically in a similar vein.

“The game is a linear experience, meaning not that there’s only one way through, rather it takes place in a linear timeline, so it’s not divided into chapters,” he said. “However, as far as saving is concerned, there’s an auto-save system, so if you die you can restart not as far back. There will also be rooms to act as manual save points. Just to note, depending on the difficulty situation that you choose, the saving system also varies. If you choose a harder difficulty, the saving system won’t be so nice to you.”

Resident Evil 7 is due out on PS4, Xbox One, and PC in January 2017.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

15 Problems Hardcore GTA Fans Won’t Admit

15 Problems Hardcore GTA Fans Won’t Admit

Though the Grand Theft Auto franchise may be a fan favorite, the games do have a few flaws that many players s...

30 Best PS4 Games You Need to Play (2024 Edition)

30 Best PS4 Games You Need to Play (2024 Edition)

Sony has some excellent game line-ups across multiple generations, and the PS4 is no exception. Check out 30 o...

Resident Evil Village Supports 120 FPS on PS5 Pro

Resident Evil Village Supports 120 FPS on PS5 Pro

Resident Evil 4 remake also runs at a higher frame rate, while both titles utilize the console's "ultra-high-r...

Marvel’s Spider-Man 2, Ratchet and Clank: Rift Apart on PS5 Pro Offer 4K/60 FPS With Ray Tracing

Marvel’s Spider-Man 2, Ratchet and Clank: Rift Apart on PS5 Pro Offer 4K/60 FPS With Ray Tracing

The new Performance Pro mode will also be available in Marvel's Spider-Man Remastered and Marvel's Spider-Man:...

Dead Space, WWE WK24 Lead PS Plus Lineup for October

Dead Space, WWE WK24 Lead PS Plus Lineup for October

Motive Studio's 2023 remake of Dead Space, Visual Concepts and 2K's WWE 2K24, and acclaimed psychological horr...

Dragon Age: The Veilguard Features Ray Traced Ambient Occlusion at 60 FPS on PS5 Pro

Dragon Age: The Veilguard Features Ray Traced Ambient Occlusion at 60 FPS on PS5 Pro

BioWare also confirmed improved resolution in Fidelity and Performance modes and the use of PlayStation's Spec...