Resident Evil Village – The Mercenaries Receives New Gameplay Footage and Details

The extra mode returns with RPG-style abilities and added strategy.

Posted By | On 27th, Apr. 2021

Resident Evil Village

It’s not long now before Resident Evil Village releases. PS4 and PS5 players have been getting their hands on the latest demo while all platforms can access the 60 minute version when it goes live on May 1st. The Mercenaries, Resident Evil’s beloved extra mode, won’t be playable until you complete the full game but there’s some new gameplay footage and details to tide one over courtesy of IGN First.

As noted in the initial reveal, The Mercenaries sees the player deposited into an area and fighting off hordes of enemies. The goal is to kill enough enemies and then proceed to the next area, buying time with each kill and racking up more points. Orange orbs are also present in stages which provide an additional 30 seconds on the clock upon breaking them.

The village stage was previewed and while initial areas were straightforward enough, later areas saw enemies on walls and rooftops, thus forcing the player to adapt. Some players might be keen to rush to the goal when enough kills have been secured while others may want to kill each enemy to maximize their score, even if it means losing precious time.

The player will also encounter The Duke’s shop, which can be used to purchase weapons, upgrades, ammo and consumables (though some ammo is given for free). Throughout your run, different abilities will also crop up and the video showcases some new ones like moving faster with the knife and dealing five times more damage with it. Though it’s a good idea to choose abilities that reinforce your favored play-style, selling items to upgrade a single weapon may be the right play.

Resident Evil Village is out on May 7th for Xbox One, Xbox Series X/S, PS4, PS5, PC and Stadia.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...