Sekiro: Shadows Die Twice is Similar in Size to Dark Souls 3, Bloodborne

"In terms of world and variety", FromSoftware's next hack and slash title won't "differ too much".

Posted By | On 26th, Aug. 2018

Sekiro Shadows Die Twice_02

For the action adventure approach that FromSoftware seems to be taking with Sekiro: Shadows Die Twice – with a good portion of stealth – there’s still a meaty world to explore. How many hours of playtime will this provide? How big will it be? Will players have enough reason to lose their lives in it, just like with Dark Souls 3 and Bloodborne?

FromSoftware’s communications manager Yasuhiro Kitao didn’t provide specific answers to the above when speaking to VG247 via translator. However, he says the macabre romp through the Sengoku era slasher won’t be “too different” from recent titles.

“We can’t give a specific number of hours right now, but we think in terms of game volume, it’s probably not going to be too different from our recent titles,” he said. “Play-time is very nebulous, it varies from player to player with our old titles as well. Again with this game, in terms of development scope and what we’re trying to create in terms of the world and variety – it’s not going to differ too much.”

When asked if it was specifically similar to Dark Souls 3 and Bloodborne, Kitao responded, “Yes, that’s correct.” So if both of those games offered roughly 30 hours of playtime (barring DLC), then you can probably expect similar playtime from Sekiro: Shadows Die Twice. Of course, given how difficult those games were and director Hidetaka Miyazaki claiming that Sekiro may be tougher, the jury is still out.

Sekiro: Shadows Die Twice releases on March 22nd 2019 for Xbox One, PS4 and PC.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Baldur’s Gate 3 – Patch 7 Adds Official Modding Tools, PC Closed Beta Incoming

Baldur’s Gate 3 – Patch 7 Adds Official Modding Tools, PC Closed Beta Incoming

The modding tools will allow players to "change up visuals, animations, sounds, stats, and more" to overhaul t...

Baldur’s Gate 3 Teases New Cutscenes and Music for Upcoming Evil Endings

Baldur’s Gate 3 Teases New Cutscenes and Music for Upcoming Evil Endings

Larian Studios hypes "even darker conclusions to your most sinister playthroughs," even if you don't play The ...

SteamWorld Heist 2 Will Receive a Feature Deepdive on May 3rd

SteamWorld Heist 2 Will Receive a Feature Deepdive on May 3rd

Thunderful will share several deep dives in the following weeks to highlight features, showcase gameplay and d...

Eiyuden Chronicle: Hundred Heroes Developer is “Moving Forward” With Sequel

Eiyuden Chronicle: Hundred Heroes Developer is “Moving Forward” With Sequel

Rabbit and Bear Studios' Suikoden spiritual successor launches on April 23rd, but it's already looking to make...

Dying Light 2 Stay Human Receives Gear Loadouts, Visual Improvements and More in New Update

Dying Light 2 Stay Human Receives Gear Loadouts, Visual Improvements and More in New Update

The night-time across all difficulties has seen nerfs to Volatiles and Spitters, and over 70 scenes and dialog...

Fallout 4 Was the Best-Selling Game in Europe Last Week, with Sales up by 7,500 Percent

Fallout 4 Was the Best-Selling Game in Europe Last Week, with Sales up by 7,500 Percent

Fallout 76, Fallout: New Vegas, and Fallout 3 also enjoyed significant sales boosts, with all three also re-en...