An argument for why Bethesda should offer their most popular game for free with their next title.
The last thing that Bethesda need at this point is help selling their games- both, The Elder Scrolls V: Skyrim and Fallout 4 were massive, record breaking successes, breaking all manner of sales records, and becoming veritable cultural zeitgeists in the process. So, including a remaster of a popular game like Skyrim in the upcoming inevitable The Elder Scrolls 6 isn’t something that is, strictly speaking, necessary- whenever the game is announced, it will sell itself to the legions of fans that Bethesda has at this point.
And yet, one might as well wonder if Bethesda should go ahead an offer a remaster of their defining game anyway. Of course, a lot of this rhetoric is derived from the fact that, by Bethesda’s own admission, they have a port of Skyrim, developed internally to get them familiar with current generation tech, up and running- when a remaster already exists in one form, why not polish it further until it is fit for retail release, and then offer it to your biggest fans as a goodwill gesture, or as part of a more expensive edition for the next entry in the franchise?
The big argument against this is that Bethesda will naturally want to sell their biggest game to an updated audience- and earn some good money in the process. Why offer it for free, when you can sell it, after all? But there will be a part of me that will continue to hope on some level that when The Elder Scrolls 6 is inevitably announced, there is an edition of it that comes with a remaster of Skyrim. Maybe they can sell it separately, too, if they want. That seems to be a good compromise.