Sniper Ghost Warrior 2: 10 Ways It Can Beat Crysis 2

Posted By | On 25th, May. 2011

Page 1 of 3

No matter how different the thought and creativity that may go into two games, if they share the same engine then comparisons will be drawn. Such is the fate of Crysis 2 and the upcoming sequel to last year’s Sniper Ghost Warrior, two games that are inextricably linked by their shared use of Crytek’s CryEngine 3. With SGW generally receiving a weaker reception than Crysis 2, how can the sequel rise to the top as the superior example of CryEngine 3 in action?

Superior visuals

Imagine if Sniper Ghost Warrior 2 could further utilize CryEngine 3's power and look even better than Crysis 2

A bold claim certainly, especially with how good Crysis 2 looks. That said, Crysis 2 was the first game to use CryEngine 3. There’s a chance that City Interactive will be able to learn from Crysis 2’s fantastic visuals, and may even be able to improve upon them. Who knows? Maybe the devil will wind up ice-skating to work when SGW2 gets released.

More unique multiplayer

Aside from the additions of the nano suit, Crysis 2’s multiplayer didn’t exactly break the mould. You still levelled up with various perks and attachments, and you still ran around shooting people in the back. Sniper Ghost Warrior, by contrast, offered a very different experience indeed. It wasn’t to everyone’s liking, but setting up a roost and stalking your enemies in your sights made for a very different kind of competitive multiplayer. If SGW2 can improve its online components, whilst keeping them unique, it will carve a comfortable niche for itself in an increasingly over-saturated FPS market.

Greater level of strategic variety

The varied environments and lower character mobility will force you to alter your strategies on the fly

Crysis 2 did a great job of keeping things varied but, as most situations gave you free reign over how you handled them, it was fairly easy to fall back on the same strategies time and time again. SGW on the other hand, forced you into a variety of situations. With each stage often seeing you face very different challenges and weapons, variety was the spice of life. The fact that you couldn’t leap cliffs in a single bound as in Crysis 2 also forced you to adjust your strategy based on your surroundings.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Dragon’s Dogma 2 – Talos Boss Fight, Trickster Vocation and Sacred Arbor Revealed

Dragon’s Dogma 2 – Talos Boss Fight, Trickster Vocation and Sacred Arbor Revealed

The character creator for crafting the Arisen and Main Pawn is also showcased and uses photogrammetry for adde...

Dragon’s Dogma 2 Officially Launches on March 22nd, 2024

Dragon’s Dogma 2 Officially Launches on March 22nd, 2024

Set in a parallel world, players once again assume the role of the Arisen and take the help of Pawns to defeat...

Homeworld 3 PC Requirements Revealed, Needs 40 GB Installation Space

Homeworld 3 PC Requirements Revealed, Needs 40 GB Installation Space

Blackbird Interactive's upcoming real-time strategy supports ray tracing, HDR, Nvidia DLSS 3 and Frame Generat...

Sony Interactive Entertainment Announces Strategic Partnership With NCSoft

Sony Interactive Entertainment Announces Strategic Partnership With NCSoft

The partnership sees both collaborating in "various global business fields, including mobile" and fostering "s...

Batman: Arkham Trilogy on Nintendo Switch Receives New Gameplay Ahead of Launch

Batman: Arkham Trilogy on Nintendo Switch Receives New Gameplay Ahead of Launch

Developed by Turn Me Up Games, the Switch port launches on December 1st and includes Robert Pattinson's suit f...

Destiny 2: Season of the Wish is Live, Launch Trailer Released

Destiny 2: Season of the Wish is Live, Launch Trailer Released

A new Exotic Strand bow, the Riven's Lair activity, new story missions, the return of The Citadel in Crucible ...