Even as studios like Bluepoint Games and Dark Outlaw Games are closed down, Sony Interactive Entertainment continues to make acquisitions. Recently, it announced that it had acquired the UK-based Cinemersive Labs, which will join the Visual Computing Group.
The company is touted for its “deep expertise in computer vision and machine learning” and will apply the latter to “enhance gameplay visuals, improve rendering techniques, and unlock new levels of visual fidelity for players.” Sony didn’t outline how much it paid for the same, nor how exactly it would play a role in improving fidelity.
However, you have to wonder how much of this will affect its next-generation console – the oft-rumored PlayStation 6. Rumored to launch in 2027 despite potential delays due to the ongoing global memory shortage, it allegedly includes a handheld, which will offer AMD FSR 5 and the next stage of PlayStation Spectral Super Resolution. Its bill of materials is reportedly $760, and while Sony could subsidize the console to sell at $699, there isn’t really a fear of competition from Xbox to warrant doing so.
Again, how Cinemersive’s machine learning and rendering techniques will come into play remains to be seen, but it’s done some impressive things. A quick peek at its official website showcases photos converted into volumetric 3D with the use of AI and VR videos with six degrees of freedom. Head here to learn more.















