Sony Is Going To Keep Investing In PSVR, Says Blood and Truth Developer

"If we don't keep investing, somebody else is going to come along and win big," says SIE London Studio's head of VR product development Stuart Whyte.

Posted By | On 02nd, Jul. 2019

blood and truth

Sony is probably the biggest supporter of VR in the games industry right now. It’s something that they’ve focused on a great deal and poured plenty of resources into, and considering how successful PSVR has been, it certainly seems like their efforts are being rewarded.

Part of those efforts is excellent first party games being made to leverage VR’s unique capabilities- one such game is the recently released Blood and Truth. Developed by SIE London Studio, the first person shooter has been received very well by critics and players alike, while it’s also been breaking sales records for VR titles. And as per Stuart Whyte, head of VR product development at the studio, similar investments in VR is something we’re going to keep seeing from Sony’s side. According to Whyte, even though VR is, on paper, a risky venture, in that it’s a new experience that no one quite knows the future for just yet, it’s still something Sony wants to keep investing in, keeping in line with what they’ve done for similar risky ventures historically as well.

“A few months ago, I went out for dinner with [Sony Worldwide Studios heads] Shuhei Yoshida and Shawn Layden,” Whyte said while speaking with EDGE in their August 2019 issue (Issue 334). “And Shawn was talking about, historically, Sony would place bets on things. I’m not going to name those things because I don’t want to be specific.

“It’s like, you’ve got £1,000 in your pocket. You walk up to a roulette table, you put the money on the table, you win or you lose. You lose, you’re like, ‘that isn’t going to work’, and walk away. In the past there have definitely been times when we’ve experimented with something that hasn’t worked, so we shut it down. But from the very top of the organization, there is something of, like, ‘There’s something here with VR.’ All hardware has limitations, but there is something here that, if we don’t keep investing, keep playing on that roulette table, somebody else is going to come along and win big.”

Sony’s investments in VR definitely seem to be paying off, so it’s hard to see them winding down in that area anytime soon- one would expect quite the opposite, actually. It’s also been confirmed that the PS5 will launch with PSVR support– but you shouldn’t expect to see a PSVR 2 anytime soon.

You can check out the full story in EDGE Magazine’s August issue by purchasing it through here.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Red Dead Redemption 2 set the bar for story and realism in games sky high. Can Rockstar continually outdo them...

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Developer Brace Yourself Games is taking more time to polish the rhythm title without "sacrificing our team's ...

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Earlier this year, developer Larian Studios suggested the acclaimed RPG had sold well above 10 million units a...

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

The expansion will "fit in very good" with the main campaign, as per creative director Axel Torvenius, though ...

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

However, developer MachineGames hasn't provided any estimates for what the upcoming action-adventure title's r...

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Players will be able to make use of Indy's camera as a tool in the game, but a Photo Mode won't be included, a...