Star Citizen’s Dogfighting Module Stumbles Upon a Major Roadblock

“It would be foolish to release an unstable build,” says Chris Roberts.

Posted By | On 30th, May. 2014 Under News | Follow This Author @GamingBoltTweet

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While upcoming space trading and combat simulator Star Citizen may have the eye candy to really impress people,  Chris Roberts founder of Cloud Imperium Games, recently announced that Star Citizen’s Dogfighting Module will face a delay. The reason for this delay is because the game currently has too many bugs and is not play worthy at the moment.

On his website Chris Roberts stated that “The decision was that we are not able to release Arena Commander as there are too many blocking and critical issues outstanding.

It would be foolish to release an unstable build, even if pre-alpha for the sake of meeting an internal deadline. This is the power of the crowd funding that made Star Citizen possible: a publisher would make us ship tomorrow regardless of the current build quality… but as you are all focused on quality rather than a financial return for shareholders we are able to take a few more days to deliver something that is stable.”I know that’s not the news you wanted to hear tonight. No-one would like to see the community get their hands on Arena Commander more than I would,”

Even though that this is a major roadblock, fans and supporters of the game, have faith that the game will deliver when it’s ready. Star Citizen recently crossed $44 million in lifetime funding, and so far over 450,000 people have contributed to the project.

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