Other improvements, such as support for variable frame rates, have also been detailed.
Star Wars: Squadrons’ update 3.0 is live now, and EA have detailed the various fixes, additions, and improvements that it brings to the game. Most notably, as EA promised earlier, support for 120 FPS has been added when running the game on Xbox Series X and Series S, while support for up to 4K resolutions has been added for the former. While the PS5 doesn’t get such boosts, it does see improvements to visual quality and lighting.
Meanwhile, the Fostar Haven map has been added to the game as well, on top of plenty of new cosmetics. The update also brings with it various fixes and optimizations on a visuals front, to VR, to smooth out bugs, and more. You can check out the full, detailed patch notes through here, or check out a selection of them below.
Star Wars: Squadrons isn’t the only game that’s receiving such enhancements on the Xbox Series X/S, but not the PS5. Thanks to how the PS5’s backward compatibility functions, other titles such as Call of Duty: Warzone and Rocket League are also facing similar limitations.
Star Wars: Squadrons is available on PS4, Xbox One, and PC, and on Xbox Series X/S and PS5 via backward compatibility. More updates with additional content are also inbound- read more on that through here.