Electronic Arts allegedly decided this last Spring after sales of the first remake felt short of the publisher's expectations.
Giant Bomb's Jeff Grubb reaffirms that a remake was "definitely planned", though it's reportedly no longer under consideration.
Giant Bomb's Jeff Grubb says it was "in pre-production", but it's now on the shelf so the team can focus on Iron Man and Battlefield.
The trailer sees Isaac Clarke and the crew of the USG Kellion boarding the Ishimura, where Necromorphs and madness await.
Those who've already pre-purchased are covered and will receive access when the remake launches on January 27th worldwide.
Ahead of the remake's looming launch, here are some more key details that you should know about it.
Motive Studio's space combat title is free to claim until December 8th. Fort Triumph and RPG in a Box are the next two free games.
Marvel is continuing to make big moves in gaming.
Motive Studios is "learning from mistakes such as microtransactions" and will "never" have them in the remake, says senior producer Phil Ducharme.
Motive's Philippe Ducharme and Roman Campos-Oriola talk about staying true to the original's vision while enhancing the immersion.
Rebuilt from the ground up with the Frostbite Engine, the remake of the 2008 horror classic promises gameplay and visual improvements.
This could be Motive Studios' rumored Dead Space remake or even an entirely new project to be announced at EA Play Live.
Motive Studios' title is reportedly a "full-fledged remake" that will reboot the franchise and use the first game as a "strong foundation."
Star Wars: Squadrons, Genesis Noir and Narita Boy are also coming.
The developer of Star Wars: Squadrons seems to be at work on an interesting new project.
Madden NFL 21 currently available via EA Play with Star Wars: Squadrons coming later.
The publisher's Star Wars titles have sold 52 million copies across all platforms.
Mitch Dyer confirms he's working on the upcoming action RPG.
Custom Games and a server browser have also been added.
Other improvements, such as support for variable frame rates, have also been detailed.