
Since its launch for Xbox Series X/S and PC in 2023, Bethesda has released no shortage of updates for Starfield, and though, going forward, the developer’s focus will presumably be first and foremost on the long awaited Elder Scrolls 6, it isn’t quite done yet with Starfield. Along with a PS5 port and another major new free update dubbed Free Lanes, Bethesda Game Studios has also added to the space faring RPG with a new paid expansion in the form of Terran Armada, adding a new chunk of story content, locations, quests, and more.
At its core, the second expansion doesn’t deviate from the approach that Bethesda Game Studios took with Starfield’s first DLC, Shattered Space, in that it is very much more of the same- though the content it does deliver has a lot going for it.
Terran Armada focuses on the new titular faction, a breakaway group comprised of former Freestar Collective and United Colonies soldiers who mysteriously disappeared from the Settled Systems during the Colony War. Now, they’ve reappeared with a substantial, robotically enhanced military force, announcing themselves the true children of Earth and humanity as a whole, and in turn declaring everyone in the Settled Systems to be their enemies. Investigating the Terran Armada’s attacks and uncovering their motivations, then, is a central part of the expansion’s storyline- and it works quite well.
One of Starfield’s greatest strengths has always been its intricate, engaging lore and the stories it weaves around it, especially with its faction questlines, and just as it was with the game’s first expansion, that still very much stands true with Terran Armada.
Not only does the new expansion boast a strong central narrative premise, the new faction it all revolves around helps keep things interesting as you progress further. Learning more about the Armada, their robotics, their motivations, and their history since the Colony War remains consistently engaging, even if it’s a little disappointing to see the proceedings being kept largely separate from the base game’s story.

"The expansion does try to inject enemy variety, but there’s only so many different ways you can find robot enemies before it starts wearing thin."
Along the way you’ll also cross paths with Delta, a reprogrammed Terran Armada robot who joins your crew and becomes a squadmate. The morally ambiguous companion is very much cut from the same cloth as similar robotic sci fi allies in sci fi stories, but though he’s not unique in any way, Delta does serve as a solid addition to Starfield’s cast. Conversations with him are always fun, learning more about what makes him tick and where his allegiances truly lie never loses its appeal, and best of all, Delta also serves as a great vehicle for the game to reveal more about the Terran Armada and its robot-heavy military force.
Delta is, however, probably the most interesting element where Terran Armada’s new robots are concerned. That is, on the one hand, a good thing, because that means a solid new companion joining the cast, but where the enemies are concerned, things can sometimes get a little repetitive and you find yourself fighting against robots over and over.
The expansion does try to inject enemy variety, but there’s only so many different ways you can find robot enemies before it starts wearing thin. Thankfully, the core combat mechanics in Starfield remain enjoyable, so firefights (should you choose a more aggressive approach) are at least consistently fun on a fundamental level.
Another major new addition in Terran Armada is the Incursions system, which sees the titular Armada randomly attacking different spots across the Settled Systems. Spanning varying objectives across both land and space and being tied to both story related quests and optional activities, Incursions encompass feel like they encompass the entire game- which can be both a good and a bad thing.

"It’s also a little disappointing that the Terran Armada DLC makes Incursions its centerpiece rather than introducing another major new location to the Settled Systems."
When they work, Incursions work really well, combining exploration and combat, throwing in unique new hurdles, and rewarding players with solid new gear. Story related Incursions in particular are often really well crafted, and experiencing them tends to feel like going through well stitched together set piece sequences. At the same time, Incursions also serve as solid repeatable late game content for players looking to farm valuable loot- especially X-Tech, a currency newly added by the Free Lanes update that expands progression and customization options.
However, Incursions can also quickly overstay their welcome. It doesn’t take long for them to start feeling repetitive, and often, the restrictions they place on players – such as not being able to fast travel within a star system until you’ve dealt with all present Terran Armada threats – can often feel more like an annoyance than anything else. Thankfully, the game does allow you to set the frequency with which optional Incursions show up, so if they do start to wear you down, you can at least address that directly.
It’s also a little disappointing that the Terran Armada DLC makes Incursions its centerpiece rather than introducing another major new location to the Settled Systems the way the Shattered Space expansion did. Sure, there’s Anchorpoint Station, a new location that does have plenty of new things to see and do, but though there’s a lot here that is directly tied to the Terran Armada storyline, Anchorpoint Station isn’t necessarily just a DLC location.
It does sort of scratch the itch of a brand new area to explore and get familiar with, but if you were hoping for a massive new map serving as the centerpiece of a major new story arch, that’s not what you’ll find here. The threat of the Terran Armada in this expansion is spread out throughout the Settled Systems rather than being concentrated in a single new map. That doesn’t mean there aren’t new locations to explore, of course, but you shouldn’t go in expecting something on the same scale as Shattered Space’s Dazra city.

"All told, with the new story content, side quests, and what have you, there’s a healthy chunk of new gameplay content on offer here."
There are, however, new weapons, ship customization and building options, gear, and more brought to the table by the Terran Armada DLC. For players who have already invested a substantial amount of time into Starfield and are looking to further optimize and min-max their builds, the new content on offer here opens up plenty of room for further progression and build refinement, especially with the repeatable content and late game options available with Incursions and the new Free Lanes update additions. All told, with the new story content, side quests, and what have you, there’s a healthy chunk of new gameplay content on offer here.
Since Starfield launched in 2023, many have hoped for significant overhauls to allow the game to fulfil its potential and make good on all of its lofty pre launch promises, and though Terran Armada is definitely not that (even with all of the improvements that come with the Free Lanes update), it is, at the very least, a solid additional chunk of more of the same.
That means that it’s unlikely to capture those who weren’t enamoured by Starfield’s base or post launch offerings, but if you are like me and have found plenty of enjoyment in the space faring RPG’s vast expanses, it’s safe to say that you’ll find enough to like about the Terran Armada expansion, even if it doesn’t fully stick the landing with all of the things that it tries.
This game was reviewed on the PlayStation 5.
Compelling central premise; New faction brings interesting new lore and story content; Solid chunk of new content.
Incursions can get a little repetitive; Doesn’t deviate too much from the core game’s structure.
















