Steam Deck to Reduce Space Taken up by Pre-Built Shader Caches in Upcoming Update

An upcoming update for the Steam Deck is slated to change how its graphics driver handles pre-building shader caches to reduce file size.

Posted By | On 15th, Apr. 2023

steam deck 3

In an update planned for release in the future, the Steam Deck is slated to cut down on the space taken up by various games’ shader cache files. According to a report by Phoronix, the reduction of file size will be around 60%, returning quite a bit of space back to players.

The change is slated to come with update Mesa 23.1, bringing a change to the open source video driver used by the Steam Deck. These changes are made with contributions by Valve, AMD, Intel, and Microsoft, among other major companies.

According to PCGamer, Steam Deck developer Pierre-Loup Griffais has confirmed that Valve hopes to bring these changes to the Steam Deck and how it handles its pre-built shader caches.

“That’s our expectation for pre-built shader caches,” said Griffais, who also asked users to temper expectations, since changes to the shader cache won’t bring any changes to transcoded video depots, which are also included as part of the shader pre-caching process in the Steam Deck UI.

The Steam Deck has been seeing quite a bit of support, with a recent report revealing that 73 of Steam’s top 100 most-played games are supported on the handheld gaming platform. Valve also recently revealed a list of the 20 most-played games on the Steam Deck, which was headlined by titles like Hogwarts Legacy, Elden Ring, and Stardew Valley.


Tagged With: , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...