The former 343 employee states his recent comments were taken out of content.
Overly ambitious plans and simultaneous development on a new engine led to production troubles.
We're probably going to see a lot more of the shooter at E3.
Minimum and maximum frame rate can be set, with dynamic resolution scaling also available.
Players can also host a multiplayer server on their PCs.
Ultrawide support will also extend to everything, from menus and gameplay to narrative moments.
Ultrawide and super ultrawide monitor support also confirmed, along with triple keybinds.
Mod support for the collection is going to remain exclusive to PC for now.
From esports to fan appeal, the developer has its work cut out.
The shooter currently has a Fall launch window.
Despite multiple degrees of freedom, players can't just skip story content.
Knocking things off from Zeta Halo's edge is also possible.
The developer reveals significant new details on the open world aspects of the upcoming shooter.
Bold words from Halo alum, Joseph Staten
The team looks forward to seeing what players get up to in co-op.
The aim is to bring back a classic feel to the new shooter.
Recent work-in-progress shots are taken from the PC version.
Microsoft's first party studios are helping each other out on the upcoming shooter.
343 Industries will be adding to Halo's collective arsenal with the upcoming sequel.
Players shouldn't expect additional content for Halo Wars 2 either.