Mikael Kasurinen thinks players have moved past the "30 second gameplay loop".
Remedy Entertainment's upcoming game is looking quite different from the kind of stuff they usually put out.
"Control is a world that we do want to expand on," says Remedy's director of communications Thomas Puha.
The racing sim is almost ready for the starting line.
Control’s soundtrack may sound pretty familiar to longtime fans.
Videos show off some new gameplay from the Castlevania spiritual successor.
Check out how Ajna navigates the world and combos enemies with her party.
Physical edition will include all downloadable and premium content.
The developer hopes to reassure fan they are not going multiplayer-only after Control.
Remedy's Thomas Puha speaks about the developer's plans for Control's post-launch support.
Remedy talks about a variety of things for its upcoming release.
Remedy says Control lets lose after the studio tried to "be mainstream" with Quantum Break
Control will receive two post-launch expansions to add new areas, story content, side missions, and more.
The action adventure title is now available for pre-order.
Narratively and mechanically, Control’s side missions should be rewarding for players.
This is following a recent Microsoft Store listing leaking the date.
Remedy’s next magnum opus might not be too far out.
As if this game wasn't looking good enough already.
A Metroidvania approach, new abilities, new AI design, and a lot more make Control very different from the developer's previous titles.
Remedy's supernatural thriller finally has a more concrete release window.