From over 300 employees in 2024 to fewer than 100 after Xbox's layoffs, the fate of ZeniMax Online Studios' MMORPG is up in the air.
"This has had a crushing effect on morale," claims a staff member at Bethesda, which reportedly suffered over 50 layoffs recently.
We already suspected this would be great, but the moment-to-moment gameplay of the Chain Spear has us even more excited.
"People will never know the blood, sweat, and tears that went into making The Elder Scrolls Online," said Andrew Young on social media.
Bloomberg's Jason Schreier was asked about the state of The Elder Scrolls 6 and Bethesda during a recent Bloomberg Q&A session.
The DOOM: The Dark Ages developer reportedly suffers a 50 percent reduction in staff in the wake of Xbox's mass layoffs.
Community manager Jessica Folsom has said that the studio needs some more time for its planned content roadmap after ESO's first season.
While id Software and ZeniMax Online Studios aren't shutting down, they're reportedly being hit hard by today's mass layoffs.
Bloomberg's Jason Schreier said that the company won't be reduced to only working on new Fallout and The Elder Scrolls game.
Marvel's Blade developer Arkane Studios is undergoing consultation as Xbox reviews "potential strategic options" with its Works Council.
A Wolfenstein TV show is also reportedly coming from the producers behind Amazon's Fallout and will complement the sequel.
Giant Bomb's Jeff Grubb claims that Arkane planned to "begin debuting it in some way later this year", with a release planned for 2027.
id Software's most packed campaign expansion offers a new weapon, a dedicated endgame and more - find out everything here.
After completing the campaign, which is about 60 percent of the expansion, you can take on additional challenges, including an Uber Boss.
Reportedly running over budget, Arkane Lyon's title was allegedly slated to launch in 2026 before being delayed to late 2027.
Physical pre-orders for the 2025 remake are now live, and it appears to ship on a cartridge instead of utilising a Game-Key Card.
Bethesda veteran Bruce Nesmith spoke about the difficulties of game development and the challenges of balancing time with quality.
The Doom Slayer is getting a visual upgrade that makes him look better and feel deadlier alongside the Revelations DLC that’s out next month.
Todd Howard also spoke about how The Elder Scrolls 6 is Bethesda's biggest project right now, and how most of the company is working on it.
Since the ending of the show's second season sets up a new location, Howard teased that the characters might get distracted along the way.