Sledgehammer Games art director Joe Salud says the studio will always want to do more with a game's visuals.
Multiplayer reveal coming August 11.
Power indeed changes everything.
Sledgehammer promises we won't be seeing "the same old Call of Duty".
It is all about the player's choice.
Co-founder Michael Condrey talks about some of the ways the old gameplay has changed.
MLG presenter says the game emphasizes skill more than any COD game before it.
Sledgehammer co-founders discuss the gameplay potential of the new exo-suit.
It will encourage replay value of the single player campaign, says creative director Bret Robbins.
Sledgehammer is focusing all its efforts on a 'single' story.
Sledgehammer co-founder Michael Condrey says the game takes "full advantage" of Xbox One and PS4.
Creative director Bret Robbins talks about the next big Call of Duty title.
'We would never do that.'
Advanced Warfare is using blend-shape technology for realistic facial capture.
Multiplayer doing half the numbers that two year old Black Ops II puts up.
Check out how Sledgehammer is working on blowing people away.
Glen Schofield wants to capture the same feeling that the original Modern Warfare evoked.
Cowen and Company shares its thoughts on titles it expects to sell well.
Though most would be happy if the game is better than Ghosts.
No, we don't mean the graphics or the engine powering the game.