It shouldn't work, but it does.
Many people feel good about the date while some are scared, says CD Projekt RED's John Mamais.
CD Projekt RED's John Mamais says, "We'll see what we can do with those."
So you're telling me there's a chance?
"Why would we do something like that and lose the goodwill of our customers?" says CDPR's John Mamais.
The digital card game gets one step closer to a mobile release.
Game is looking reasonable in new video.
A foe's cybernetic arm could turn on its owner in the most lethal way.
A look at the darker side of the city.
The statue for the premium edition gets a special video.
A look at the city of the night under the sunlight.
CDPR are making sure that activities in the open world "stay interesting and not repetitive."
The Berlin convention will get some public footage.
"At CD Projekt Red we are really about storytelling," says concept art coordinator Marthe Jonkers.
The game tries to capture what five decades of progress would look like.
"We’ve learnt a lot from Witcher 3 and how that DLC worked," says level designer Max Pears.
Could the multiplayer mode be tied to the game's narrative?
Geralt of Rivia pops up on Nintendo's console- here's what you need to know about his unexpected arrival.
The developers are quite emphatic about it: "We. Don't. Do. Fetch. Quests."
The card game comes to mobile at last.