Archive For Cloudgine Tag

Crackdown 3 Can Be Finished in 2.5 Hours, Story Averages 12 to 16 Hours

Crackdown 3 Can Be Finished in 2.5 Hours, Story Averages 12 to 16 Hours

It's possible to challenge the final boss right away.

Crackdown 3: Destruction “Still Part of Multiplayer”, Carjacking Confirmed

Crackdown 3: Destruction “Still Part of Multiplayer”, Carjacking Confirmed

Cloud-powered destruction is still present. Also, transforming cars.

Crackdown 3 Info is “On The Horizon”

Crackdown 3 Info is “On The Horizon”

News will roll out "BIG TIME" in coming months.

Microsoft Xbox Boss – Cloud Tech Is Working Great, Crackdown 3 World Feels Alive
Crackdown 3 Development Has “Been Rough” But “Coming Along Fine” – Insider

Crackdown 3 Development Has “Been Rough” But “Coming Along Fine” – Insider

Shinobi602 clarifies earlier comments about Crackdown 3.

Crackdown 3 Development “Not Going Too Hot Either” – Insider

Crackdown 3 Development “Not Going Too Hot Either” – Insider

Shinobi602 notes it's not as bad as Scalebound's situation.

Crackdown 3 Releasing in Holiday 2017 “Or Earlier”

Crackdown 3 Releasing in Holiday 2017 “Or Earlier”

4K support on Project Scorpio confirmed.

Crackdown 3 Still in Development, Latest Build “Looked Good” – Phil Spencer

Crackdown 3 Still in Development, Latest Build “Looked Good” – Phil Spencer

Crackdown 3 is apparently has an "iconic" look.

Crackdown 3 Dev Blog Teases Explosive Developments

Crackdown 3 Dev Blog Teases Explosive Developments

"We can't wait to see how you blow-up our world."

Xbox One’s Special Edition Crackdown 3 Controller Won’t Be Sold in Stores
Cloudgine Interview: Crackdown 3 and Clouds of Destruction

Cloudgine Interview: Crackdown 3 and Clouds of Destruction

What is Cloudgine and what do they have to do with Crackdown 3? Find out here.

Crackdown 3’s Cloud Based Destruction Enhancement Detailed, Was Extremely Challenging To Achieve

Crackdown 3’s Cloud Based Destruction Enhancement Detailed, Was Extremely Challenging To Achieve

No prizes for guessing: It was damn hard to achieve cloud assisted destruction in Crackdown 3.

Crackdown 3 Cloud Tech Could Come To Non-Microsoft Platforms, Tech Allows “Ground Breaking Experiences”

Crackdown 3 Cloud Tech Could Come To Non-Microsoft Platforms, Tech Allows “Ground Breaking Experiences”

CEO Maurizio Sciglio also talks about the differences between PS Now and Cloudgine.

Cloudgine Allows Virtually Unlimited Computing Power, Games That Aren’t Using Cloud Will Be Rare

Cloudgine Allows Virtually Unlimited Computing Power, Games That Aren’t Using Cloud Will Be Rare

“We believe, in the not-too-distant future, the core games that aren't cloud-assisted will be in the minority,” says Cloudgine founder Maurizio Sciglio.

Cloudgine Has No Dependency On Xbox One’s eSRAM, Microsoft’s 2014 Build Demo Took A Lot of Work

Cloudgine Has No Dependency On Xbox One’s eSRAM, Microsoft’s 2014 Build Demo Took A Lot of Work

The technology is completely hardware agnostic.

How Does The Xbox One Use Cloudgine To Deliver Enhanced Graphical Effects?

How Does The Xbox One Use Cloudgine To Deliver Enhanced Graphical Effects?

Cloudgine CEO Maurizio Sciglio details how the Xbox One uses cloud processing to render enhanced visual effects.

Crackdown 3 Wiki – Everything you need to know about the game

Crackdown 3 Wiki – Everything you need to know about the game

Everything you need to know about Crackdown 3.

Are Scalebound, Quantum Break And Crackdown 3 Setting New Graphical Benchmarks For The Xbox One?

Are Scalebound, Quantum Break And Crackdown 3 Setting New Graphical Benchmarks For The Xbox One?

Microsoft's upcoming portfolio of games represents a look at the future of gaming on the console.

15 Reasons Why Crackdown 3 Is Going To Be A Game Changer For Xbox One

15 Reasons Why Crackdown 3 Is Going To Be A Game Changer For Xbox One

What does Microsoft's Cloud on Xbox One hold for future gaming?

Crackdown 3 Multiplayer Still Dependent on Your Internet Connection

Crackdown 3 Multiplayer Still Dependent on Your Internet Connection

Microsoft will work to ensure all instances stay synced and everything runs smoothly for multiplayer though.