Could the multiplayer mode be tied to the game's narrative?
The developers are quite emphatic about it: "We. Don't. Do. Fetch. Quests."
Max Pears thinks it adds a lot to the story CDPR are trying to tell.
CDPR is looking to inject even more non-linearity into its upcoming RPG with various systems.
Look at how the cinematic trailer was made.
"It’s absolutely worth playing every quest in the game and to see how they interact with each other," says senior quest designer Philip Weber.
See Keanu Reeves revealed... in Japanese.
The RPG is looking to build on the strengths of The Witcher 3.
The new artwork shows some fiery imagery.
Will be added to the game post-launch.
A look at the insane level of detail the game will have.
CDPR wants to achieve maximum immersion with its first person perspective.
CDPR releases tons of new details on the upcoming RPG.
One style favours stealth and infiltration while the other is all violence.
CDPR is confident in how successful its upcoming RPG is going to be.
The 2015 title sold more in the first half of 2019 than in the previous year's first half.
The company took the feedback to heart after each show.
The game doesn't want everything to look the same.
The developer is hoping to make a little something for everyone.
CD Projekt RED emphasizes the freedom players will have in terms of gameplay yet again.