BioWare is abandoning efforts to overhaul the looter shooter.
EA plans on "giving them all the support they need to deliver their much-loved games."
Director Josef Fares talks about the upcoming co-op game.
The BioWare RPG was seemingly supposed to be in the first batch of games to support the feature.
It Takes Two director Josef Fares speaks with GamingBolt about Hazelight's next big co-op adventure.
Here are a few more ways BioWare are changing the trilogy with its upcoming remasters.
EA CEO says it's "the beginning of an exciting new era for racing games."
The multiplayer shooter is finally making its way to the Switch.
Hazelight have wrapped up development on their next co-op adventure.
BioWare's Kevin Meek and Mac Walters talk about the rebalanced boss fights in the upcoming remastered trilogy.
A much beefier adventure than A Way Out, it seems.
"We have to live within the rails of what narratively was her art," says environment and character director Kevin Meek.
Janina Gavankar, who played Iden Versio, seems to be teasing a new Star Wars game.
The director is looking forward to "better games and higher graphic difelity," but feels the differentiation between the consoles "doesn't really matter."
"I think this game will take the world record in actually how much variation is in game," says the It Takes Two director.
Will Criterion's beloved first person shooter ever get a second lease of life?
Could this be the long-awaited Battlefield: Bad Company 3?
"It’s going to be interesting to follow to see what goes on there," Fares says about Game Pass.
Hazelight Studios boss Josef Fares isn't sure It Takes Two can be made to work on the Switch.
Based on its progress, EA will decide on either expanding its team or ending the project.