Sucker Punch's Nate Fox also confirmed that "both endings" from Ghost of Tsushima are valid since the sequel occurs 300+ years later.
The expansive setting offers a variety of amazing environments to traverse amid Atsu's quest for vengeance against the Yōtei Six.
Smash enemies to smithereens with the powerful two-handed blade, one of the new weapon types in Sucker Punch's upcoming sequel.
Atsu's journey for revenge against the Yōtei Six throughout Ezo in 1603 is on track to kick off on October 2nd for PlayStation 5.
Atsu wreaks absolute havoc with a single-handed pistol and two-handed musket when she's not tossing katanas at her enemies.
Along with both of the upcoming games, PlayStation will also have a Family Game Park featuring Astro Bot at Tokyo Game Show 2025.
Fans can look forward to two-player story missions and survival missions for up to four players, similar to Ghost of Tsushima Legends.
The co-operative mode will be free for base game owners and features new survival missions and enemies in a supernatural setting.
Premiering at 11 AM PDT on August 19th, the live showcase will also feature a Clair Obscur: Expedition 33 musical performance.
Charge enemies and stab them in a single fluid motion, use an assisted kick to knock them off high places, and much more.
Ideal for fighting off groups of enemies at once, the kusarigama can also pull enemies from afar for some devastating finishers.
By learning songs in the open world, Atsu's shamisen can guide her to "certain types of things," per co-director Jason Connell.
"If you want to play with just two swords in each hand because it looks cool, you can play through the whole game that way."
Whether you're "just ripping through the story" or a "hardcore Platinum chaser," expect a similar playtime with Sucker Punch's latest.
Sucker Punch Productions co-director Nate Fox says, "We could not have made this game without the PlayStation 5’s features."
Sucker Punch's Jason Connell assures there will be a wider variety of activities but says the team values the story "so much."
"While we really love Jin Sakai...we wanted to let players experience what it is to be a ghost in Feudal Japan," said co-director Nate Fox.
Sucker Punch's long-awaited sequel looks incredible in recent extensive gameplay. Here's everything new that you need to know.
The design of the limited edition consoles is based on the Japanese art of kintsugi where art is created by repairing broken ceramics.
As you meet important NPCs and allies, the Wolf Pack tab will track whenever they have upgrades, new gear, and more for Atsu.