The high-stakes S&D Extraction game mode pits two teams of four players each against each other as they compete to complete objectives.
From the reported death of the Forza Motorsport franchise to the closure of Romero Games, the impact is even worse than expected.
Xbox’s once bold vision for the future now feels uncertain as layoffs and major project cancellations shake gamers' confidence.
One employee noted that Phil Spencer's email announcing the lay-offs also bragging about Xbox profits led to them being "super pissed".
Halo Studios wrote about how it rebranded from 343 Industries at HaloWC last year, and how this year it will have more to show.
According to director Brandon Adler, the studio wanted to improve the combat even back when The Outer Worlds first shipped.
Halo Studios seems to have a major announcement planned for the Halo World Championships, it's claimed, though it's unknown what that announcement could be.
Microsoft could allegedly opt to release only select titles from the collection for Nintendo's next console, per The Verge's Tom Warren.
While Halo Studios hasn't made an announcement of its next game in the franchise, it has reportedly made enough progress to start testing.
Microsoft looks set to continue expanding its multiplatform presence with more prominent releases allegedly planned for rival platforms.
"We loved playing it and working on it was a fantastic experience in spite of its cancelation," a former Certain Affinity developer wrote on his LinkedIn profile.
Switching to Unreal Engine 5 "allows us to put all the focus on making multiple new experiences at the highest quality possible," says studio head Pierre Hintze.
Halo Studios also offers a look at Project Foundry, an expansive tech demo that is described as "a true reflection of what would be required for a new Halo game using Unreal".
"We’re not just going to try improve the efficiency of development, but change the recipe of how we make Halo games," says studio head Pierre Hintze.