Please...please don't ask me to do a barrel roll. Let's just enjoy the flight.
There are also more planets than the number of seconds our Sun has left to live.
'We don't want it to affect us.'
But it's something that's not "core to the game right now" according to studio founder Sean Murray.
The focus is on the PS4 version right now though.
Hello Games' Sean Murray discusses the process and inspiration behind No Man's Sky.
Eventually. Maybe.
At least they are not outright denying a potential Xbox One version.
"In order to build that trailer, all the systems that we've been talking about have to exist otherwise it would be nothing."
No two players will start on the same planet.
Sean Murray reportedly working on "something big".
Phil Spencer also mistakenly mentions Diablo III on Xbox One.
Studio head Sean Murray also shoots down the idea of doing a Kickstarter.
'We want it to feel responsive and immediate.'
We'll see if he follows through.
Hello Games heavily affected by UK floods.
No Man's Sky is pushing the limits of what we know as a procedurally generated environment.
The port will be handled by indie dev Four Door Lemon.
Hello Games' sci-fi space sim is already courting lots of requests from publishers.
Set in a universe that doesn't like you too much.