Kamiya compares a potential collaboration with other developers to fusion in Dragon Ball, stating that it doesn't work that way in real life.
Kamiya has also revealed that he won't be able to work at another studio for at least a year.
Hideki Kamiya promises to "keep delivering fun games".
Reputed insider notes that Hideki Kamiya isn't doing well.
Hideki Kamiya has big plans for the future.
Platinum Games director talks about the original idea for Scalebound.
Hideki Kamiya wants to make sure you get the most value when playing Scalebound.
Capcom alum still holds a soft spot for his former employers.
Possible reveal during Nintendo's E3 direct presentation?
Director Hideki Kamiya talks about such a game never having been attempted by the company before.
Which explains why Hideki Kamiya isn't in charge of Bayonetta 2.
The Wonderful 101 director is interested in smaller experiences featuring side-characters of both IPs.
Several Wii U and 3DS blockbusters will be available for play.
The idea was derailed when the project when development was suspended in between.
But then, who wouldn't want to?
Director Hideki Kamiya hopes "you enjoy it like that".
Camaraderie between devs.
Leaves Kotaku contributing journalist reeling.
In conversation with Weekly Famitsu, in an interview for their game creator series, Platinum Games' Hideki Kamiya commented that if a sequel were made for Bayonetta, it would most likely be a spin-o... Read More