Now this would make Switch's 2018 one to remember.
"Whether a Metroid game is 2D or FPS, it's more about the ability for Metroid fans to have a blast and enjoy the game. And the more they do that, the better."
What is about these rogue-like, RNG-heavy Metroidvania titles that's so appealing?
The message has been received loud and clear.
An exception was made.
This is sounding better and better.
Being developed in house at Nintendo.
Is this a dream?
What surprises does the Big N have in store for us this year?