The clouds are building on the horizon according to Microsoft.
Can you feel the sunshine? Forza Horizon 4 can.
This seems like the perfect time for a "You don't say" gif...
"A lofty goal, but one I think we could only ever achieve as part of Microsoft."
"For us, it was all about having the biggest, most beautiful world we've ever made."
"When you look at the balance between CPU and GPU in today’s consoles, it’s a little bit out of whack relative to what’s on the PC side."
However, things are getting better as the company is building tighter relationships with Japanese creators.
Skateboarding game Session was one such example of that commitment.
None of the new studios is going to be turned into some IP farm.
"In the living room there are still, in my opinion, challenges to be solved."
I guess delays to ensure game quality are fine...
Which sounds like a reasonable assumption at any rate.
Now that the dust has settled, it's time to look at the week's biggest winners and losers.
He stated, "I think we’re always open to look into expanding our first party."
Halo 5 for PC is not something that is currently being worked on.
Players can still experience Forza Horizon offline with Drivatars if they choose.
"I'm very proud of our track record of compatibility and us respecting the purchase of games you've made with us and bringing that to the current generation," says Spencer.
"It's becoming a more service based industry and digital first business," says Aaron Greenberg.
There is no timeline for release of the next console, unfortunately.
"We still have a long way to go until we ship the game."