Developing an indie game for Xbox One? Better make it for other platforms too.
We take the Xbox One version of Call of Duty Ghosts for a ride.
'Rysing' to the occasion.
Microsoft lists their indie dev support.
Users from other accounts are also reporting compromises.
New inbound "connected" titles from Lift London.
Intros are always impressive.
Major Nelson doesn't have a timeline as of yet.
Ryse proves that that resolution and frame rate aren't everything in a next-gen game.
Yet another impediment to gaming convenience.
PS4 pulls out ahead of Wii U.
Because $499 wasn't expensive enough.
Kenny Linder talks about the Wii U's lack of success in the past year and where the console goes from here.
Lack of characters and arcade mode stop Killer Instinct from achieving perfection.
Some brief insights on correcting issues and not messing with dev settings on your console.
What is the quickest way to load games and even boot up your console? Find out here.
The Quantic Dream head gives his thoughts on next gen consoles.
We explore the intricacies of the Xbox One's hardware, and look at which functions are tied to which components.
Rare's Danny Isaac talks cancelled sports in the upcoming Xbox One title.
Andrew House is still "quite literally scratching" his head how committed Sony had to be to "common sense" issues.