"Our priority is optimizing performance and stability so that every player can enjoy an equally high-quality experience."
The last time we saw Sony offer refunds for games bought on the PlayStation Store was all the way back when Cyberpunk 2077 came out.
The studio has noted that the update for MindsEye will be coming to PC first, with the console versions getting it later.
Build a Rocket Boy’s MindsEye delivers superb vistas but falters under the weight of bland gameplay, shallow world, and shockingly bad game design.
Build A Rocket Boy's engineering team is "working around the clock to improve performance on mainstream hardware as well as consoles."
The launch update includes "gameplay improvements, visual polish, stability fixes, and performance tuning," per the developer.
In an interview, IO Interactive CEO Hakan Abrak also asked players to wait before the game's day one patch hits before judging it.
IOI CEO Hakan Abrak also spoke about how, while 007: First LIght isn't quite like Hitman, we'll still get to see some comedy in gameplay.
Jacob battles human and robot hostiles after a cataclysmic event in Redrock City in this extensive new gameplay showing.
While focusing on the story, the latest trailer for MindsEye also gives a massive tease with a silhouette of Agent 47 towards the end.
The studio's statement came about in light of some players getting their hands on physical copies of MindsEye ahead of its release.
What seemed like the release of a throwback third-person action game is only one piece in a new universe, per director Leslie Benzies.
CLO Riley Graebner spent three and a half years at Build A Rocket Boy, while CFO Paul Bland spent two years and one month.
The developer/publisher will also reveal new content for Hitman World of Assassination and promises "additional surprises" throughout.
Leslie Benzies spoke about how Everywhere hasn't been talked about for quite some time, while MindsEye is getting its creation suite.
The overall narrative, director Leslie Benzies says, will "go back 10,000 years" and then "forward a certain amount of time."
"I don't think you can have filler content in games. I think people want the meat and they want the potatoes," says Leslie Benzies.
Though the action-adventure title is certainly making some intriguing promises...
Arcadia was originally envisioned as a creation kit that Everywhere players could use to forge their own experiences, including games.
Co-CEO Mark Gerhard took to the official Discord channel for MindsEye to address the negativity that various trailers are seeing.