Ninja Theory and Microsoft's long-awaited action-adventure sequel is set to launch for Xbox Series X/S and PC this week.
Ninja Theory apparently hadn't made more of Senua's Saga: Hellblade 2 than the reveal trailer from back in 2019 until after Bleeding Edge came out the following year.
Ninja Theory is preparing newcomers for Senua's Saga: Hellblade 2 by explaining the story of the series so far.
Ninja Theory's sequel goes live on May 21st at 1 AM PDT for Xbox Series X/S and PC. It's also out day one for Game Pass.
Partnering with several experts, Ninja Theory discusses its approach to "understanding the subject thoroughly" for the sequel.
However, it's reportedly unclear if it would be a success. The sequel is currently slated for launch on May 21st for Xbox Series X/S and PC.
"It all starts next week as we optimize leading up to launch and beyond," says VP of Xbox marketing, Aaron Greenberg.
Ninja Theory also confirms support for Nvidia DLSS 3, AMD FSR 3, and Intel XeSS 1.3 before the sequel launches on May 21st.
May 21st marks the launch of Ninja Theory's sequel to the critically acclaimed 2019 action adventure. Here's how the two differ.
Ninja Theory's action-adventure sequel will launch for Xbox Series X/S and PC later this month, on May 21.
Developer Ninja Theory intends to showcase something new from the game every day in May until its release later this month.
Hellblade 2 is confirmed to be around 9 hours in length, and there's a strong case as to why that relatively short length will likely be one of its strongest suits.
Here's everything you should know about Ninja Theory's long-awaited sequel.
Even though it’s a Microsoft exclusive coming to Xbox Series X|S, PC, Cloud, and Game Pass day one, the next chapter in Senua’s Saga is set to be one of the biggest games of the year after it rele...
Ninja Theory's sequel in the Hellblade series is the latest to run at "only" 30 FPS on Xbox Series X/S to a mixed response.
Every movement Senua and her enemies make in combat will be derived from performance capture, Ninja Theory reveals.
The lack of graphics options is down to Ninja Theory's desire to achieve a cinematic feel for the game, as per VFX director Mark Slater-Tunstill.
"I think our fans, from what we hear from them, they enjoy a shorter game where our intention is that every step of that journey is meaningful," says studio head Dom Matthews.
Environment art director Dan Attwell, visual effects director Mark Slater-Tunstill and audio director David Garcia are leading the sequel.
The upcoming action-adventure sequel will feature a photo mode at launch, developer Ninja Theory has confirmed.