Two versions of the battle pass can be pre-ordered a standard one for $9.99, and a Battlefield Pro package that includes extra goodies.
The daughter of the original Kunimitsu makes her second appearance in the series and possesses a deadly array of ninjutsu.
About the story, IOI's Rasmus Poulsen says, "There's certainly some thematics there about these things that we are faced with currently."
Creative director Julia Nardin says it's important that players can jump in at any time, with each season acting as a "new entry point."
By helping out "strangers brought together by chance" on the side and acting "honorably," Soul might be able to change his fate.
With paranatural entities flooding Manhattan, Remedy Entertainment had to "think about the world building a little bit differently."
Juggle opponents with Shuri's agility and spear play or smash them with the Hulk's powerful throws and earth-shattering blows.
The Iron Eagle and Hyacinth Macaw have also been added as Legendary animals that the player can tame, alongside other new features.
Remakes for Halo 2 and 3 are also reportedly in early development on Unreal Engine 5, with alleged teases appearing in Campaign Evolved.
The development team at Ubisoft also confirms remappable controls and the decision to replace the minimap with a compass.
Despite being unveiled only two weeks ago, 4A Games' next entry in the post-apocalyptic shooter franchise is in high demand.
TT Games' next major title looks pretty reasonable on the system requirements front, if you're okay with upscalers and Frame Gen.
Despite some concerns about the lack of DLC and multiplayer, the remake has elicited a very positive response from fans.
Naoki Hamaguchi also talked about capitalising on the release of Remake and Rebirth for Xbox Series X/S and Nintendo Switch 2.
Art director Kevin McDowell and battle product owner David Petry focused quite a bit on the sheer scale afforded to them by Warhammer 40,000.
Engage other players in dangerous races down mountain paths or compete with the same car as everyone else and jostle for supremacy.
“And I think the minute you stop running scared, you better get a different job if you’re in the entertainment business," he said.
"We need to be true to the underlying intellectual property, and we need to be true to our consumers,” says Strauss Zelnick.
While Warhorse Studios couldn't comment on whether its next game is based on The Lord of the Rings, work has begun on a big project.
Instead, players can use it as a "fatal, contextual (and BLOODY!) takedown" in combat, according to creative director Paul Fu.