Pugstorm and Fireshine Games' sandbox survival title launched in full for PC and current-gen consoles in August, with last-gen and Switch versions coming later this week.
Slippery movement should be less painful to deal with. It also costs less to summon the Giant Slime, Hive Mother, and Ghorm.
Pugstorm's sandbox action RPG has finally left early access and offers one of the genre's best experiences with plenty of content.
Pugstorm's CEO and game director Fredrik Präntare speaks with GamingBolt about Core Keeper exiting early access, and what the future holds for the sandbox survival title.
The sandbox adventure title is set to launch in full on August 27 for PlayStation, Xbox, Nintendo Switch, and PC.
Among other things, Core Keeper is getting the ability to fight other players, as well as a new biome with its 1.0 update.
Co-op survival crafting game Core Keeper is coming to all consoles on the same day as exiting its Early Access phase on PC.
The survival crafting title sees players exploring a procedurally generated cavern, mining ore and crafting gear to battle monsters.
Explore the new Desert biome with new go-karts, mine Galaxite Ore for new weapons, catch insects, and battle two new bosses.
"The Desert of Beginnings" update will add a new biome and sub-biome, Galaxite ore for crafting new weapons and equipment, and a new boss.
New weapons, a new Titan Boss, four new enemy types, fish and plants, boats, portals and vanity slots are all coming for free.
The early access title's first major content update offers a new water biome, boats, new weapons and gear, new base items, and much more.
The sandbox adventure launched on March 8th for Steam Early Access and already has a "Very Positive" rating from over 5,000 user reviews.
Core Keeper is a 1-8 player survival co-op game that takes cues from Valheim, Terraria, and other breakout hits of the genre.