Strauss Zelnick's statement echoes previous ones made by various industry insiders and journalists about the launch plans being on track.
The core objective is to reach a score target determined by the new HoloTags and then extract to earn points for ranking up.
Feel the different weapon responses courtesy of adaptive triggers and haptic feedback while absorbing bullets and dashing about.
"We started doing weekly cuts and celebrated them," said co-director Jason Connell at GDC 2026 after noting how challenging it can be.
Arrowhead continues to keep up its effort to make Super Earth appealing with new Galactic War campaigns, biomes, and more.
If you're looking to join a buddy in Marathon's chaotic world, it's a good time to get started with duo queues in Perimeter for two weeks.
Kojima Productions also details a free update that will be available for PC and PS5, which includes a new difficulty, "To The Wilder."
The Illuminate have several new tricks up their sleeve, including the Appropriators sub-faction with their focus on fielding constructs.
The UX improvements can be seen across the Cloud Streaming experience, as well as the onboarding for new users without a PS account.
Along with the new "To The Wilder" difficulty mode, the PS5 release will also get support for ultrawide displays and new cutscenes.
Bungie's Elliot Gray assures players that the biggest names from the studio's past will continue to be a part of its future.
Select the best guns from the various weapon types available to Runners with this guide for Marathon.
Here’s a guide that details how the Lockdown event in Dire Marsh works, with some tips and strategies for successfully looting the final Security Cache.
It doesn't reinvent the wheel or significantly diverge from its predecessor, but Sucker Punch's co-op mode is still a fun, addictive time.
After no plans to support the console dating as far back as November 2024, CD Projekt RED has changed course for its first-person RPG.
The update rolls out in phases starting today for PS5 Pro owners and promises improved image quality for select big-name titles.
Theodore Fishman spoke about how the concept of a "super boss" hadn't really been attempted at Sucker Punch Productions before.
This discussion comes from the fact that Project Helix is slated to have around 26 percent more compute units than the PS6.
An update is also coming this week that will increase the stack size of consumables, ammo and salvage in the Vault, freeing up space.
On the bright side, Caltrops, ammo and Spirit drop rates have been adjusted. Challenge Cards are also now displayed on leaderboards.