"If someone plays my game and, years later, thinks, ‘I wanted to keep going because this game cheered me up,’ that would make me happiest."
Robert Morrison, who previously worked at Bend Studio on its cancelled live-service title, "saw the eventual cancellation coming."
Arrowhead Game Studios is exploring methods to release separate patches for hard drive and SSD users that could shrink the file sizes.
The acclaimed adventure will be available to subscribers with EA Sports WRC 24 and Totally Accurate Battle Simulator until December 1st.
Shawn Layden spoke about his time at Sony working on single-player games, and the company's change in priorities with multiplayer.
Rather than making major deals in the US film industry, Sony is interested in "growth markets" with double-digit potential like anime.
Leaked screenshots of the cancelled project indicate that it would have taken players back to the God of War's take on Ancient Greece.
Sucker Punch’s Adrian Bentley explains PS5 Pro upgrades and how the team builds and tests against the real loader for faster boots.
From "baking" distant mountains into textures to depth-award cloud maps, Sucker Punch outlines all the tricks to make its world shine.
The latest update brings in many changes to the various weapons, armours and stratagems, along with optimisation improvements.
Circana's Mat Piscatella also reports that the PS5 is tracking 4.6 percent higher than the PS4 after the same time on the market.
Sucker Punch's open-world action-adventure is keeping pace with its 2020 hit, which is good news considering the circumstances.
Nicolas Doucet also spoke about the developing for PC versus consoles, and the advantages of targeting a single set of hardware.
Lead writer Ian Ryan spoke about having also considered offering multiple choices to players like preceding title Ghost of Tsushima.
The last five years haven't been kind to Bluepoint Games considering that most of its work has been done away by Sony's failed live-service push.
While they didn't confirm a future expansion, co-director Jason Connel and writer Ian Ryan spoke about the story and its reception.
"Obviously, they made decisions we didn't, and vice versa. So we could compare and contrast how some of those things shook out."
Numerous permanent blockers in story and side missions have been addressed with the new patch, alongside a placeholder asset.
Whether gamers are ready for the next generation of consoles or not, Sony and Microsoft will go ahead with their plans regardless.
Wondering what Ezo has to offer after mainlining the story? Fortunately, there's a wealth of different activities and tales to uncover.