Archive For sony Tag

Saros – Nixxes and PlayStation Studios Creative Arts Working With Housemarque

Saros – Nixxes and PlayStation Studios Creative Arts Working With Housemarque

Two-time Grammy Award-winning composer Sam Slater (Chernobyl, Joker, more) is also confirmed to be working on the soundtrack.

Saros is Developed on Unreal Engine 5, Includes “Surreal and Mysterious” Narrative Sequences

Saros is Developed on Unreal Engine 5, Includes “Surreal and Mysterious” Narrative Sequences

The gameplay reaches 60 FPS on PS5, but Housemarque says it's a "work in progress" with "tweaks, fixes, and upgrades" to come.

Pulse Elevate Desktop Speakers Announced for PC and PS5, Out in 2026

Pulse Elevate Desktop Speakers Announced for PC and PS5, Out in 2026

The Pulse Elevate speakers can connect to supported devices through either Bluetooth or PlayStation Link for low-latency lossless audio.

Marvel’s Wolverine is Out in Fall 2026, Brutal First Gameplay Revealed

Marvel’s Wolverine is Out in Fall 2026, Brutal First Gameplay Revealed

Embark on a globe-hopping tour as Logan, battling familiar threats like Omega Red and Sentinels while engaging in fast-paced combat.

Saros Launches on March 20th, 2026, First Gameplay Revealed

Saros Launches on March 20th, 2026, First Gameplay Revealed

Housemarque showcases new features like the Soltari Shield for absorbing projectiles and Second Chance to revive in a run.

Ghost of Yōtei Photo Mode Details Revealed

Ghost of Yōtei Photo Mode Details Revealed

The photo mode in Ghost of Yōtei can be started up at any moment by simply hitting right on the DualSense controller's D-pad.

Ghost of Yōtei Art Director Reveals Details About PS4 to PS5 Transition

Ghost of Yōtei Art Director Reveals Details About PS4 to PS5 Transition

With the more powerful hardware, Sucker Punch was able to improve draw distance to showcase how vast Hokkaido can be as a region.

State of Play Confirmed for September 24th, Includes Extended Look at Saros

State of Play Confirmed for September 24th, Includes Extended Look at Saros

The broadcast will feature over 35 minutes of announcements and updates on PlayStation Studios, third-party, and indie titles.

Gran Turismo 7 – Update 1.63 is Out Today, Adds Five New Cars and Events

Gran Turismo 7 – Update 1.63 is Out Today, Adds Five New Cars and Events

The Opel Corsa GSW Vision Gran Turismo, ’25 Mazda Spirit Racing Roadster 12R, and more join the racing sim's extensive roster.

Physint’s First Concept Poster Revealed, 3 Cast Members Announced

Physint’s First Concept Poster Revealed, 3 Cast Members Announced

Charlee Fraser, Ma Dong-Seok and Minami Hamabe join the stealth action title with more casting announcements forthcoming.

Ghost of Yōtei Trailer Highlights Haptic Feedback, Adaptive Triggers, and Other PS5 Features

Ghost of Yōtei Trailer Highlights Haptic Feedback, Adaptive Triggers, and Other PS5 Features

Watch how Sucker Punch utilizes the console and the DualSense controller to fully immerse players in Atsu's journey of vengeance.

Ghost of Yōtei Art Director Explains Why the Color Yellow is Important to Story and Themes

Ghost of Yōtei Art Director Explains Why the Color Yellow is Important to Story and Themes

Art director Joanna Wang also spoke about depicting the vast new setting of Hokkaido and how each region has its own personality.

Death Stranding 2: On the Beach Director Adds Easter Eggs to Reward Long-Time Fans

Death Stranding 2: On the Beach Director Adds Easter Eggs to Reward Long-Time Fans

“It’s the same person making the games, right? So it’s kind of unavoidable in that sense," said Hideo Kojima about the references.

Death Stranding 2: On the Beach Director Wants to Stop Surprising Fans With Deceptive Trailers

Death Stranding 2: On the Beach Director Wants to Stop Surprising Fans With Deceptive Trailers

Hideo Kojima's previous works, like Metal Gear Solid 2: Sons of Liberty, surprised players by switching the protagonist early on.

Death Stranding 2: On the Beach Director Clarifies Woodkid’s Comments About Story Changes

Death Stranding 2: On the Beach Director Clarifies Woodkid’s Comments About Story Changes

"I didn’t really deliberately make it weird or anything," per Kojima. "What I said was it can’t be a game that is digestible."

Lost Soul Aside Update Fixes Awkward BGM Transitions in Cutscenes, Adjusts Visual FX for Final Boss

Lost Soul Aside Update Fixes Awkward BGM Transitions in Cutscenes, Adjusts Visual FX for Final Boss

It also finally addresses an issue preventing Epic Games Store users from redeeming their pre-order and Deluxe Edition items.

Ghost of Yōtei’s “Financials” and “Costs” Are “Very, Very Similar” to Tsushima, Says Sucker Punch

Ghost of Yōtei’s “Financials” and “Costs” Are “Very, Very Similar” to Tsushima, Says Sucker Punch

2020's Ghost of Tsushima reportedly had a $60 million budget, meaning Sucker Punch's upcoming sequel could be around the same.

God of War’s Mainline Sequel Will Introduce Curved Egyptian Swords to Kratos’ Arsenal – Rumour

God of War’s Mainline Sequel Will Introduce Curved Egyptian Swords to Kratos’ Arsenal – Rumour

Reports also note a small-scale 2.5D metroidvania spin-off of God of War is in development that is slated for release in 2026.

Bloodborne Still Has No Plans for PC Version – Rumor

Bloodborne Still Has No Plans for PC Version – Rumor

Even if a new State of Play happens next week, you can continue to expect nothing from FromSoftware's acclaimed action RPG.

Should PlayStation’s Biggest Games Come to Xbox Too?

Should PlayStation’s Biggest Games Come to Xbox Too?

Microsoft has started releases its heavy-hitters like Forza Horizon 5 and Hellblade 2 to the PlayStation 5. So, should Sony reciprocate this behaviour?