"We wanted to create something that was based in reality, that felt really real, and talk about complex and violent themes such as war," says producer Naoki Yoshida.
Though it can't yet be downloaded, a demo for the action RPG has appeared on the PlayStation Store ahead of its full release later this month.
A free demo is available on Steam, with two campaign missions, three difficulty options, Modern and Classic modes, and progress transfer.
Though Final Fantasy 16 has been developed as a completely self-sufficient story, it might receive DLC depending on reception from fans.
Although producer Naoki Yoshida has previously said that it's unlikely to release for the platform as soon as its 6-month PS5 exclusivity window is up.
Producer Naoki Yoshida found that the changed UI "blended too much with what was going on, and it became difficult to see."
Producer Naoki Yoshida didn't want to extend development time and so made the decision to focus only on a PS5 release.
Travelling around the world will mostly be done through fast travel, while traversal methods will include walking and riding Chocobos.
Final Fantasy Mode offers a tougher difficulty for New Game+, while Ultimaniac increases that even further for Arcade Mode.
PowerWash Simulator is getting yet another crossover DLC, this time around tying up with Games Workshop to bring Warhammer 40,000 to the game.
Square Enix's highly anticipated action RPG launches exclusively for the PS5 in less than a month's time.
Sony also provided valuable development support for the action RPG, producer Naoki Yoshida says.
"First, we want to see if Valisthea and Clive are really things players want to see more of and then make that decision,” says Naoki Yoshida.
"We really looked deeply at the God of War games, looking at all the leaves on the trees and comparing them to what we have to make sure what we have is hopefully better than what they have," says art...
Square Enix has previously confirmed that the action RPG will receive a demo shortly before its late June release.
Director Hiroshi Takai is confident in the final build and also empathises with those who don't have internet access for a patch.
"We were going to focus on telling a complete story from beginning to end and not make those same mistakes as FF15 did," says producer Naoki Yoshida.
It's "actually something that I’ve discussed with the higher-ups," says Yoshida. "Maybe it’s about time we removed the numbers from the title."
Various publications went hands-on with the game's first three hours, delving into Clive's backstory, how he meets Cid and much more.
The new DLC for PowerWash Simulator will feature its own mini campaign with key areas from SpongeBob SquarePants.