Matsuda has been with the company since April 2013 and president since June 2013. Company director Takashi Kiryu will succeed him.
Meanwhile, other major new releases like Octopath Traveler 2 and Like a Dragon: Ishin! have also debuted in the top 5.
Producer Naoki Yoshida confirms that Sony's development support on the RPG was one of the factors responsible for its timed exclusivity deal.
Several new details have emerged on Square Enix's upcoming RPG.
The developer throws "down the gauntlet" and offers "a challenge that is "above and beyond what you see in Devil May Cry 5."
"If we didn't have the memory and the transfer speed of the SSD that the PS5 has, we would still be in development right now," says combat director Ryoto Suzuki.
"We didn't create any [hidden dungeons or maps] because we wanted players to focus more on the main scenario and not have this feeling that you have to go to this area and clear this area," says game ...
Producer Naoki Yoshida has confirmed that the upcoming RPG's demo will let players carry over their progress into the full game.
"We have hundreds of entries available, but players can also choose to ignore them and enjoy the game without feeling bogged down," says localization director Michael-Christopher Koji Fox.
Instead, accessibility settings will be provided through in-game items known as Timely accessories, which will enable to separate modes.
Those who want to do a repeat playthrough of the RPG with a great level of challenge will have the option to do so.
However, it won't release after the six-month exclusivity window for PS5 since optimization will take time, as per Naoki Yoshida.
These are just for the main scenario and are "seamlessly interwoven into the game experience, playing in-engine in real-time."
Producer Naoki Yoshida doesn't anticipate delays, barring catastrophes like a "meteor hitting our headquarters in Japan."
Over 45 minutes of new gameplay is available, showcasing how boss battles, combat and support accessories work in the upcoming RPG.
Luminous Productions will continue improving Forspoken's performance and working on the story DLC, In Tanta We Trust, until then.
Square Enix's highly anticipated RPG might be gearing up to reveal new details soon, ahead of its launch in June.
EA and Omega Force's monster hunting game is off to a tepid start in Japan, while Hogwarts Legacy hangs on to the top spot.
A bug that also caused FSR to change back to Normal settings when restarting the game with specific options enabled has also been fixed.
According to original concept writer Gary Whitta, Forspoken was rebooted mid-development, leading to the writing being "nothing like" what was originally pitched.