Ubisoft's open world racing series is returning with a third instalment, and there's plenty about it that's caught our eye.
Seasons will now last four months as the development team allocates "more time and resources" for technical improvements.
Assassin's Creed Mirage's development team talks about how it recreated the lost city of Baghdad as the open world title's setting.
Assassin's Creed Mirage's final behind-the-scenes video will focus on how the studio created the game's setting of 9th century Baghdad.
The beta is available from August 24th at 7 PM PT and ends on August 28th at midnight PT. Preloads begin on August 22nd.
Ubisoft and Ivory Tower's open world racer is set to launch for PC, PlayStation, and Xbox on September 14.
Drew Holmes, who previously wrote Far Cry Primal and Far Cry 5, has been put in charge of the shooter franchise.
Alongside the new operator, Rainbow Six Siege is also getting a new commendations system, as well as a host of other, smaller changes.
Ubisoft has announced that the action-adventure title will now launch on October 5, a week ahead of its previously announced release date.
"It’s just a matter of giving it time, with word of mouth etc," says series producer Cristina Nava.
Ubisoft Paris's open-world shooter was a mess when it launched in 2019, but has seen multiple updates. Is it finally worth picking up?
Along with color-blind mode, you can adjust camera shaking, motion blur, text size, racing line opacity, AI difficulty and more.
Players can also look forward to new quad bikes, SSVs and cars like the Lotus Evija and GMC Hummer EV at launch on September 14th.
The third and final DLC sees Rayman, Rabbid Peach and Rabbid Mario in a standalone adventure, taking on the Phantom in new levels.
Executive producer confirms the multiplayer shooter is currently "in the process of getting approved by first parties."
Allegedly, though the unannounced sequel's focus on Polynesian mythology was "promising", Ubisoft decided to focus instead on the next big Assassin's Creed release.
Those rushing through the game can finish it in about 20 hours, though completionists might take as long as 30.
Protagonist Kay Vess also won't get a lightsaber since this "isn't a story about the Jedi," per creative director Julian Gerighty.
"The expertise and technologies these teams developed will serve as an accelerator for the development of these key projects focused on our biggest brands," the company says.
The developers of Star Wars Outlaws want players to experience the journey of protagonist Kay Vess, and are saying that the game won't be too big to prevent players from doing so.