Some Ubisoft+ subscribers had access to an "early development version" of the special edition, which was "not indicative" of the final game.
A premature Xbox Store listing touts 4K and 60 FPS support, along with improved graphics, controls, and audio.
The multiplayer pirate game's release date will allegedly be announced in the next couple of weeks.
The classic Skill Tree, new gameplay mechanics, Fortresses and better side content are just some things we'd like to see in the sequel.
The 2015 action-adventure title stars Evie and Jacob Frye as they navigate 1868 London and establish a gang to fight the Templars.
Here is everything you need to know about Frontiers of Pandora.
The free-to-play extraction shooter spinoff might be edging closer to release, if its recent Taiwanese rating is anything to go by.
In the wake of the release of its first Assassin's Creed game, Ubisoft Bordeaux has recruited a lead writer to continue working on the franchise.
The first person open world action-adventure title is set to launch for PS5, Xbox Series X/S, and PC on December 7.
Referring to the ads as a "technical error", Ubisoft has announced that the problem has now been fixed.
Ubisoft has acknowledged reports of in-game ads in Assassin's Creed titles, and says it addressed the issue as soon as it was made aware of it.
The new event in Dying Light 2 Stay Human, live until December 2, brings For Honor characters in as new enemies to fight.
Development on the project was handed over to Ubisoft Montreal in May of last year.
The VR-exclusive title allows players to play through new memories in the lives of Ezio, Connor, and Kassandra.
The new modes will be added as part of a free update, though a specific release date hasn't yet been confirmed.
The first story pack, The Sky Breaker, launches in Summer 2024, followed by Secrets of the Spire in Fall. Both add new missions and areas.
Based on James Cameron's blockbuster movies, the open world title launches on December 7th for Xbox Series X/S, PS5 and PC.
Haptic Feedback offers different vibrations when traversing terrain, and the Adaptive Triggers make each weapon feel unique.
"We want you to feel immersed and like you're really on Pandora," says game director Ditte Deenfeldt about the perspective.
However, if the host has reached a later part in the story, the other player can't access it without progressing to the same point.