The latest title by Wargaming puts players in the cockpits of gigantic mechs as they fight each other, as well as AI-controlled enemies.
The office will help with development, along with overseeing sales and marketing in the region.
Catch a Tiger for the war effort
Developers are taking to Microsoft's new console.
Wargaming will continue to update and evolve the base game instead of releasing a sequel.
Chris McCue, Technical Director of World of Tanks gives us the lowdown on PS4 Pro and Xbox One X implementation.
"We discussed the PS4 Pro extensively with Sony before and during our development effort so that we could maximize the performance of the game on the new hardware."
If the install base got big enough, that is.
World of Tanks technical director talks about the PS4 Pro and optimizing for it.
Wargaming technical director talks about how the PS4 Pro's various features ultimately shake out.
Wargaming's Chris McCue talks about the Xbox One X not affecting PC development.
World of Tanks technical director offers his thoughts on the console's CPU.
The game gets a new trailer to boot.
Which would be far more than the 1800p it runs at on PS4 Pro.
Wargaming delivers a different yet compelling experience with its latest
"This happens every generation," says TJ Wagner, Creative Director at WarGaming
As opposed to the 60FPS that was announced earlier.
Wargaming's free to play tank combat title rewards patience and commitment. But it's not for everyone.
This version was specially built for the Xbox One, it's not just a port.