Respawn is adding a ton of improvements and features to Titanfall's next update.
Will feature "one of the biggest worlds" Crytek has ever built.
Turtle Rock Studios' co-founder Chris Ashton gives us the low down on Evolve.
Turtle Rock is still figuring out what DLC will look like.
Frank O'Connor addresses concerns about Halo 2 Anniversary's resolution.
No, we don't mean the graphics or the engine powering the game.
'We were ready for it.'
Left 4 Dead is an obvious inspiration for the game's single player mode.
The new consoles allows the development team to achieve their original vision.
Bungie COO Pete Parson says enough has been invested to ensure "the best experience possible."
The Oasis is highlighted against the backdrop of war.
New weapons, new maps, a new game mode and much more.
Creative director Phil Robb says that Nature "comes up with more terrifying, f**ked up shit" than one could imagine.
Everything you need to know about Call of Duty Advanced Warfare.
We'll need to wait and see either way.
The original voice of Solid Snake is totally serious this time, guys.
Flying Wild Hog's CEO Michal Szustak and Lead Engine Programmer Krzysztof Narkowicz take us through the finer details of developing Shadow Warrior on PS4 and Xbox One.
"Of course people are scaling down resolution, because the more stuff fits in eSRAM the better performance," explains Shadow Warrior's Lead Engine Programmer, Krzysztof Narkowicz.
Phil Spencer apparently spoke wrongly.