The dragons in Crimson Dragon soar low and under deliver.
The leading physics engine will power some of Ubisoft's biggest games.
Ubisoft promises a look at what powers a "true next gen game".
Wedbush Securities analyst comments on the failure of the Wii U.
"Releasing HAWKEN on consoles is something we’ve discussed as a possibility for the future"
"The PC version will support all the graphical features of the next-gen consoles with numerous improvements"
Now you can become an Xbox One power user.
Oxide Games' partner Dan Baker talks about Mantle and whether 1080p/60FPS is a consistent possibility for next gen games.
Microsoft stumbles yet again thanks to its launch day parity clause for indie games.
Phil Harrison also talks about the potential of the Cloud.
But industry veteran Shinji Mikami still manages.
No more Invisibility mode, among the usual bug fixes.
We take the Xbox One version of Call of Duty Ghosts for a ride.
'Rysing' to the occasion.
Microsoft lists their indie dev support.
The return of the skill tree.
Everything you need to know about Tom Clancy's The Division.
Game Informer's latest issue has the goods on Bungie's next.
Johan Andersson talks about it being well worth the trade-offs.