Join Mhairi as she explores the depths of the Beira D's remains to discover the fate of its workers (and hopefully nothing else).
Gearbox is recommending a GPU with 12+ GB of VRAM and a CPU with eight or more cores for the upcoming looter shooter on PC.
The remake is "being crafted by a team that truly cares, and they're pouring their hearts (and a lot of coffee) into every step."
A "wide range of future improvements" is under consideration, though Sandfall doesn't have "specific timelines" to share "just yet."
Gearbox also promises "plenty of free updates post-launch to incorporate community feedback" and "sizable free content drops."
A new story trailer and hands-on gameplay will debut on June 21st at the Borderlands Fan Fest livestream, confirms Gearbox.
Explore the biggest gameplay changes and upgrades coming to Resident Evil Requiem.
Street Fighter 6 on Switch 2 is an outstanding port, loaded with content and crisp performance.
The survival horror genre has quite a lot in the pipeline.
Itching for a fast-paced mecha competitive shooter? Amazing Seasun's next title could be the answer when it launches on July 1st.
The sci-fi survival title has received strong acclaim from critics. It's available for Xbox Series X/S, PS5, and PC alongside Game Pass.
According to SIE boss Hideaki Nishino, PlayStation is currently confident about its strategy and doesn't see a need to pivot.
Andy Bogard got a special trailer announcing his release date which showcased his moves against his former pupil Hokutomaru.
According to the development team behind Borderlands 4, the creation of Vault Hunters is a studio-wide collaborative process.
Narrative director Philipp Weber says there are "new questions we want to answer because this is supposed to feel like a true sequel."
However, CD Projekt RED's Charles Tremblay says 60 frames per second will be "extremely challenging" on the Xbox Series S.
Actor Rob Wiethoff teases an announcement, potentially the rumored release of Red Dead Redemption 2 on Xbox Series X/S, PS5 and PC.
From questionable marketing and bland gameplay to terrible optimization and bugs, Build A Rocket Boy's debut title can't catch a break.
CD Projekt RED's Philipp Weber also said that every designer contributed "ten times as many ideas as those that landed in the game."
Leaker Aesthetic Gamer says players will "certainly have a chance to try it out," perhaps hinting at an upcoming demo for the title.