Co-CEO Michał Nowakowski believes the next two sequels "should be delivered in a shorter period of time" thanks to Unreal Engine 5.
"I think we've been taught a bunch of hard lessons about what our players want," says Tyson Green in the lead-up to Renegades.
The sequel reportedly features a new zombie virus, a villainous film director, and returning mechanics like the time limit.
Co-founder Ari Gibson doesn't "expect to take an excessive amount of time, but we still are pursuing the same development philosophy."
Spencer says that console players have been "streaming 45 percent more" on console and "24 percent more" on "other devices."
A barebones return of the Project CARS spirit that shows flashes of excellence.
From the studio that gave us Shredder's Revenge comes a fresh new Marvel beat 'em up. This retro-inspired game has all the makings of a future classic.
While Clockwork Revolution had been announced all the way back in 2023, the developers haven't yet confirmed a release window.
Principal game designer Florian Le Bihan continued the Battlefield 6 developers' streak of being open and communicative with players.
Details about Marathon's various playtests have been quite sparse owing to Bungie's strict NDA and general secrecy regarding the title.
Playground Games' latest title in the open-world racing series, contrary to expectations, isn't ducking Grand Theft Auto 6.
Industry veteran Marie Mejerwall spoke about her time working on Dead Rising 5 before its cancellation, and the game's unique boss arenas.
Guillaume Broche spoke about how the studio was trying to make sure that 'it's going to be cool' rather than 'it's going to be big'.
Since the release of the update, players using the exploit to enter locked rooms will find wall-mounted flamethrowers that kill them.
Remedy Entertainment could be set to reveal the sequel to 2019's Control, but this announcement may be a film or a TV series.
What started as firings for allegedly discussing confidential information at the studio has snowballed into something much more.
Trigger Happy Interactive’s survival horror experience is a somewhat unpolished yet effective title that will have you on the edge of your seat more often than you’d like to admit.
A.I.L.A. sets up an incredibly interesting premise for its horror story, but how well can the game actually deliver on these promises?
Play through the story again and face tougher enemies while discovering stronger weapons, now with ray-traced reflections and lighting.
The director noted that The Blood of Dawnwalker won't have a "main quest". Rather players will have freedom to figure things out.