Even before Sony releases its mid-gen console refresh, players are concerned over whether it could handle Rockstar's next title.
Capcom's beloved zombie-slaying franchise returns after a long hiatus with a reminder of just how good it was when it was at its very best.
Various quality-of-life features like a Portcrystal in Bakbattahl, infinite revives for your Main Pawn, and more are also available.
The Fatal Fury veteran packs in several classic maneuvers while also bringing his Garou: Mark of the Wolves attire to the fight.
As players explore the hand-crafted world of Va'ruun'kai, they'll run into other enemy factions and combat Vortex Horrors.
Capcom's expanded remaster is set to launch for PlayStation 5, Xbox Series X/S, and PC later this week, on September 19.
After World War 1, World War 2, and futuristic settings in recent years, with its next instalment, the Battlefield franchise will be returning to a modern-day setting.
"Classes are kind of at the core of Battlefield, and we're going back to that," series series boss Vince Zampella.
Pugstorm and Fireshine Games' sandbox survival title launched in full for PC and current-gen consoles in August, with last-gen and Switch versions coming later this week.
Va'ruun'kai's capital, Dazra, is in dire straits after an experiment gone wrong, with a massive crater and the citadel trapped.
Watch Julia Yus and Yeray Pérez Vallejo bring the upcoming 2D/3D title to life using all kinds of paper engineering techniques,
Times change, people change; change is good. Dead Rising is changing too.
The LinkedIn profile for senior product manager Harrison Froeschke also touted "over $1 billion total lifetime revenue."
Reinhardt, Zenyatta, Widowmaker, and Torbjorn are getting new skins. A new mode is also seemingly inbound for Alliance and Horde battles.
"It’s about thinking, discovering, tracking down clues, and sometimes just a bit of luck to get through the various traps, tombs, and threats encountered," says Lucasfilm Games executive producer Cr...
"He knows this character inside and out, has the physicality to bring Indy to life, and understands the nuances of Harrison [Ford]’s portrayal," says Lucasfilm Games' Craig Derrick.
"We built Frostpunk on our proprietary engine, which allowed us to do a lot of cool custom things, but the investment needed to make it available to the players was just not warranted," co-director Ja...
"Palworld was never designed with that model in mind, and it would require too much work to adapt the game at this point," Pocketpair says.
Releasing on November 14th for Xbox Series X/S, PS5, PC, and Nintendo Switch, it offers revamped visuals, a new Vocation, and much more.
A PS5 version of the survival title is mentioned in a list of games appearing at TGS, which was published by Japan's CESA.