Really, was it so hard to think of boss designs that weren't meme material in a game that's supposed to be grounded in reality? Black Ops 7 has many problems, and its bosses are one of them.
We try to answer a question that's quite tricky considering it's about two capable machines you can have a lot of fun with, and a brand that's currently on the backfoot.
Fans of the extraction shooter have suggested a number of solutions, with some calling for players using the exploit to be banned.
Want to cut Libra's Condemned down to size? The DLC's upcoming Nightfarer, arriving on December 4th, could be your ticket.
A new flamethrower drone, assault rifle/grenade launcher, and chainsaw are also inbound alongside two action movie-style armor sets.
Embark would eventually settle on “the impending sort of ecological collapse, the rise of AI, and the man versus machine angle.”
Principal game designer Florian Le Bihan noted that the studio is still trying to figure out how to fix the issue in the long term.
Embark Studios' extraction shooter has reportedly sold four million copies on Steam since launch, despite heavy competition.
Out tomorrow, the new quest sees Naoe and Yasuke exploring the Crystal Cave and potentially coming face to face with a Titan.
GSC Game World's survival shooter might not have been at its best last year, but things have changed since then. Is STALKER 2 finally the experience we waited so many years for?
Along with this, reports also indicate that Ubisoft is aiming to release its remake of Splinter Cell in the second half of 2026.
Watch all 15 playable heroes fighting back against the Annihilation Wave and classic villains like Taskmaster, M.O.D.O.K., and more.
Kojima wrote about how he stayed in contact with Kier during the SAG-AFTRA strike discussing the actor's role for horror title OD.
Former creative director Dan Pinchbeck also spoke about trying to figure out how to convince Paradox not to call the game "Bloodlines 2".
Available from December 12th to 15th for Xbox Series X/S, PS5, and PC players in North America, sign-ups are currently available.
Studio head Patrick Soderlund spoke about how the studio first worked on tools it would need and planned for potential mistakes.
Hakan Abrak spoke about the success of the episodic Dispatch, and how IO Interactive made "many, many mistakes" with Hitman.
"I want to say in the same breath that GTA 6 is a welcome thing for the industry," says IO Interactive's CEO Hakan Abrak.
"It won't be something that's too far off from Helldivers," said CCO Johan Pilestedt, who's looking to continue the shooter's legacy.
Sony allegedly planned ahead and "should be fine for months," though another PS5 price increase isn't out of the question.