Lightspeed Studios, which Itsuno is leading under Tencent, is also "looking for people to join us in developing the game!"
"I hope this year brings even greater excitement to the entertainment format that is video games," says studio head Yosuke Hayashi.
"The term comes with a lot of baggage that doesn’t apply," says Randy Pitchford, who previously said it's "larger than anything we've ever done."
Xbox games showing up on sales charts for PlayStation games indicates a bright future, says Circana analyst Mat Piscatella.
SNK says the newly established development team will "carry on the storied legacy of our iconic fighting game IPs."
FYQD and Playism's first-person shooter, currently available for PC and consoles, will support up to 120 FPS on mobile platforms.
Mr. Fantastic, The Thing, The Invisible Woman, and the Human Torch hang out while a Blood Moon looms over New York City.
Warhorse Studios' Tobias Stolz-Zwilling indicates that new impressions for the medieval RPG will arrive sometime next week.
Steam players can experience the Prologue for free. Progress also carries over to the game when it launches on January 28th.
Game Science founder Feng Ji discusses requiring "several years of optimization experience" to work with the Xbox Series S.
Scanning and filming for OD were suspended in the second half of 2024. Physint's casting was also suspended due to the ongoing strike.
Industry analysts also predict that Rockstar's open-world title will earn a whopping $3.6 billion in revenue in its first year.
2025's biggest game has no competition, and it isn't even close
More cosmetics for "iconic Chapters," further expansion of the Battle Barge, and the Salamander Champion are also incoming.
ConcernedApe's farming life sim/RPG has sold more than 26 million on PC and 7.9 million copies on Nintendo Switch in its lifetime.
Warhorse Studios' sequel seeks to shore up the first game's shortcomings while elevating the medieval experience to a new level.
The biggest The Elder Scrolls 6 rumors and facts you may not know.
Undead Labs' zombie-slaying survival title was tentatively targeting a 2025 release, but is likely to slip into 2026, it's claimed.
I feel we are just getting started, so I feel it's too early to start talking about an endgame," says writer and creative director Sam Lake.
"Although we're satisfied that we're reaching a certain level of sales, it's clear that we can't be exclusive to a single platform," says producer Yoshinori Kitase.